Friday, 29 October 2010

Stage 7

Evaluation:



I believe my model is a success.


One of my two initial ideas for how to construct it ended in failure due to an issue with shadows, but the method I used has produced an effect that I am happy with.


If I wished to experiment further I could look into adding
further shading to my paper wheel. I could also consider
textures - the reason for my not doing so initially is because worn Urethane has a texture very similar to that of rough paper or card.





My final version (left) and the real wheel (right). 

Stage 6

Creation of model:


I started by printing out both the complete version of my wheel, and the individual layers needed to create a collage style piece. I glued the print outs to card and cut them out.






These three images (above) show the construction of the ‘layered’ version of my wheel. I have decided that I will not use the ‘layered’ version - though it is still effectively a 2D piece; the use of layers casts unwanted shadows.


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My prototype models enabled me to determine that I wish to use my ‘complete’ style of wheel. I have also learnt that the differences between ‘RGB colour’ and ‘CMYK colour’ mean that I need to adjust the colours in Photoshop before I print my final version in order to get the correct tones. The final version will also need to be 140% the size of the prototypes in order to be to scale with the real wheel.





This photograph shows my final version (right) next to the prototype (left). The distorted colours of the
prototype are much more noticeable when viewed next to the final version. 

Stage 5

Design ideas generation:

Stage 4

Idea generation from Influences:



My desire to keep all paper graphics 2D has given me the idea to attempt to use ‘shading’ with different
colours of card to make a 2D object that appears 3D.


I will try placing my original 3D item next to my 2D paper version and see if I can use the resulting image.


I will keep my typography 2D as well, but will attach it to my paper object.


Below is a flow chart displaying my thought processes and some of my ideas.





Stage 3

Influences from research:



I like the idea of any paper elements that I
incorporate into my work being totally 2D, as per Hattie Newman’s ‘Venus fly trap’ pieces.
I like the way that the 2D components of Newman’s work are quite obviously paper, thus giving a distinctive look - this is
something I wish to attempt to emulate.


I also like the use of paper graphics alongside actual 3D objects, as seen in Newman’s ‘Sony Showtime’. I do not believe this would be too difficult a style to recreate.


While I admire the typographic work of Yulia Brodskaya; the style displayed in her piece ‘The Magic is in the Telling’ is very
specialised. While it would be fitting for a
project related to fairy tales and the like, I do not wish to use it.


Stage 2

Research:


For my research into artists who work with paper/card, I looked at the work of Hattie Newman





http://www.hattienewman.co.uk/


and Yulia Brodskaya




http://welovetypography.com/similar/5397,5476,600



Saturday, 23 October 2010

Stage 1

Task Set:

- Obtain initial research on artist’s work that includes the use of paper or card as a medium. (stages 2-4).


- Observe my 3D object and produce 
drawings. (stage 5).

- Use an appropriate range of papers and card, and tools such as scissors and scalpels to experiment. 
(stage 5).

- Represent my 3D object in a variety of 
interesting formats and investigate surface, pattern, texture, scale and possible material. (stage 5).

- Produce a model/prototype/dummy version of my object to scale. (stage 6).

- Evaluate the successful and unsuccessful stages of work undertaken and theorise how it could be improved in the future. (stage 7)